Dynamic Dungeons Editor and Player v.3.4.WIN/OSX
With the Editor you can import my maps or your own images or video files into the storyline and make a four way playlist, with fog of war and a custom hexa and quad grid overlay, use png props, animations, particle effects and sounds.
The program is designed to make a four-way playlist of my pre-made videos, custom grid, and apply Fog of War. Although there are many customization options available and custom maps can be used/created with the application, be aware that Dynamic Dungeons maps ARE NOT MADE WITH THIS APP, but in various 3d software.
The price is 30 USD. With purchasing the editor you get access to the modular dungeon pack (with more than 20 motion maps) which was released on Patreon in March 2018.
Once you’re done with the map in Editor, you can project the saved story and easily navigate through pre-made scenes, reveal parts of Fog of war, and adjust props while it’s played in real-time in Player.
Buy this 2 in 1 app for 30 USD now, or try the Editor for free. (Requirements: WIN10 or MAC OS 10.15: “Catalina”)
My motion maps can be played with any kind of media player! This application is actually for looping and customizing the maps I make, but you can import third party videos, sounds, and images as well. Saving a story is not available in the Editor demo version, and it does not contain Manager and Player.
Questions and answers about the DD Editor and Player
If I become a patron, will I get the application too?
The software is not part of the patronage, you can buy it for 30 USD. The app is in constant development and the future updates are included in the price. All media players can play the videomaps, my software is for looping the videos smoothly and offers the advantage of playing videos with quad and hex grids, fog of war settings, props, tokens and particle effects.
Can my computer run the Dynamic Dungeons Editor and Player?
The Windows version needs WIN10, the minimum OS version for Mac is 10.15: “Catalina”. It’s hard to determine the hardware requirements because it depends on the size of your story and the number of props and particle effects you add to the scene, but a dedicated GPU is highly recommended. Try it now! (The only limitation in the trial is that you cannot project your story to the player, but you’ll be able to try all functions of Editor)
Are Dynamic Dungeons animated maps made with the Dynamic Dungeons Editor?
No, Dynamic Dungeons maps are not made in the DD Editor, but in various 3d software. Although there are many customisation options available and custom maps can be used / created with the application, this application is actually for looping and customising the maps I make, or build scenes with the available props or third party png files.
Can we play on-line with the Dynamic Dungeons Editor and Player?
No, it’s a local tabletop application for in person games, but there are some tricky ways to play online. You can stream your player window to your players using screen sharing on Zoom, Messenger etc.
All of my maps on Patreon have static jpg versions too, and I started releasing WebM versions as well, that can be used with most of the online VTTs.
How to install Dynamic Dungeons Editor and Player?
After the payment, you’ll receive an email with the activation information and an URL where you’ll be able to download the latest release. (If you can not activate the software contact me by email on email@example.com)
Windows: Download and unzip the zipped file and run the installer. The application will create a Dynamic Dungeons folder where you can find the Editor. You don’t need to launch Player, Editor will do it automatically. Upon the first launch, it will download some default assets.
Mac: Install all three applications, Editor and Player. (If you have any previous versions installed, it’s recommended to delete the previous editor.app and player.app from the Applications folder and choose the main disk as a destination.
On both systems, after launching Editor for the first time it will take a few minutes to generate the thumbnails of your backgrounds and props. The folders on the left won’t appear until this process finished. If it takes much longer, keep less content in Editor’s working folder. (You can check the current working folder under “CONFIG”)
How to add props to Dynamic Dungeons Editor?
1. Find the props folder starting from INFO in Editor. Click and open it!
2. Copy props (.png, .jpg, .animation, .particle) files into this folder (by default your props folder’s location is: youruserfolder/DynamicDungeons/Editor/props)
3. Restart Editor
4. Drag a background into a story position, click on it enter the scene editor window (gear icon)
5. Click on the torch icon, your props should be there, and the thumbnails are being processed, it may take minutes while thumbnails are generated, depending on how many props were copied there (You only need to wait for it once, not on every startup)
6. Once the thumbnails appear, you are ready to drag them into the scene.
I cannot activate the sotware
Click on the Activation button at the top right corner and add the credentials you received in the email after your purchase. If you can not find your confirmation email in your inbox, it is worth checking in your spam or junk mail section. Make sure that the email address you entered is the same which is associated with your PayPal. Read more about the activation here.
Player screen opens half way on screen one and half way on screen two
The problem is with the application resize percentage setting. For the secondary screen, set it back to 100% in the Windows display settings.
The default assets downloading has failed
We experienced random errors and slow-downs during downloading or decompressing the default asset packs. If downloading or decompressing of a default pack goes true and stops, hit Retry. You can also decline to download the default asset pack, get the files from my patreon and copy to: userfolder/DynamicDungeons/editor (the backgrounds should be copied under the “backgrounds” subfolder, props and particle effects go to the “props” subfolder.
I can't see any background assets on the left in Editor
Generating the thumbnails for your background assets or props will take a few minutes upon the first launch. The files and folders on the left won’t appear until this process finished. If it takes much longer, keep less content in Editor’s working folder. (You can check the current working folder under “CONFIG”) Too many assets in the backgrounds or props folders can cause a memory overflow and ruin the thumbnail generation process. If the thumbnails of the assets don’t appear after a few minutes, exit and remove content from the backgrounds folder and use drag and drop from an external folder instead. You won’t need to wait for the thumbnail generation on every startup, of course, it takes time upon the first launch, or when you add new content to one of these folders.
Editor or Player application is missing after installation
If you had a previous version of the application installed on your computer, the old executables might have been overwritten with the new files and remained there. Search for the missing app (editor_dot_app or player_dot_app) and move the latest dated one to the Applications folder or to Applications/DynamicDungeons folder if it exists. The point is that all three applications have to be in the same directory.
Video playback is choppy, laggy in Editor or during playback
Bigger story matrix is quite resource-demanding, and you might overload your PC with a matrix that is much bigger than 16 stories. Try 2×2 or 3×3, keep it small. You can also try to set “Software decoding” under CONFIG in the Media tab. If the video playback is fluid in your primary display and the problem only occurs on the extended secondary display, set your secondary display’s refresh rate higher. Some of the UHD videos were rendered in 60fps, which heavily impacts the performance of weaker systems, you can try to convert the video to 30fps.