About Dynamic Dungeons

Dynamic Dungeons is a one-man effort to get tabletop gaming looking as good as possible. My name is Tamas, a Hungarian 3D designer, musician and dungeon master, father of two.

I started making living maps in 2018. In less than two years a supportive community of more than 4000 patrons has been developed around this concept and turned it to a full-time job.

I am extremely grateful to my generous patrons who made this possible. Be a part of it, join now!

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Dynamic Dungeons Editor and Player v.3.3.WIN/OSX

With the Editor you can import my maps or your own images or video files into the storyline and make a four way playlist, with fog of war and a custom hexa and quad grid overlay, use png props, animations, particle effects and sounds.

The program is designed to make a four-way playlist of my pre-made videos, custom grid and apply Fog of War. Although there are many customisation options available and custom maps can be used / created with the application, be aware that Dynamic Dungeons maps ARE NOT MADE WITH THIS APP,  but in various 3d software. 

The price is 30 USD. With purchasing the editor you get access to the modular dungeon pack (with more than 20 motion maps) which was released on Patreon in March 2018.

Dynamic Dungeons Editor and Player is a three-in-one desktop application for MAC and PC. It was developed for game masters and it includes Editor, Player and Manager.
With Editor, you can create a storyline of videos and pictures for your role-playing game, and map different backgrounds, png images, particle effects and audio files.

Once you’re done with the map in Editor, you can open the saved story with the Manager, which lets you easily navigate through pre-made scenes, reveal parts of Fog of war, and adjust props while it’s played in real time  in the third app, Player.

Buy this 3 in 1 app for 30 USD now, or try the Editor demo for free.

BUY NOW TRY BEFORE BUY

 My motion maps can be played with any kind of media player! This application is actually for looping and customizing the maps I make, but you can import third party videos, sounds, and images as well. Saving a story is not available in the Editor demo version, and it does not contain Manager and Player.

Questions and answers about the DD Editor and Player

If I become a patron, will I get the application too?

The software is not part of the patronage, you can buy it for 30 USD. The app is in constant development and the future updates are included in the price. All media players can play the videomaps, my software is for looping the videos smoothly and offers the advantage of playing videos with quad and hex grids, fog of war settings, props, tokens and particle effects.

Are Dynamic Dungeons animated maps made with the Dynamic Dungeons Editor?

No, Dynamic Dungeons maps are not made in the DD Editor, but in various 3d software. Although there are many customisation options available and custom maps can be used / created with the application, this application is actually for looping and customising the maps I make, or build scenes with the available props or third party png files.

Can we play on-line with the Dynamic Dungeons Editor and Player?

No, it’s a local tabletop application for in person games, but there are some tricky ways to play online. You can stream your player window to your players via Youtube using free third party apps, like OBS Studio.
All of my maps on Patreon have static jpg versions too, that can be used with any kind of VTT.

How to install Dynamic Dungeons Editor, Manager and Player?

After the payment you’ll be redirected to a shared folder from where you’ll be able to download the latest release. (If you were not redirected for some reason, please contact me and I will send you the download url)
Windows: Download and unzip the zipped file and run the installer. The application will create a Dynamic Dungeons folder on your Desktop where you can find the Editor. Upon the first launch it will download some default assets.

Mac: Install all three applications, Editor, Manager and Player. (If you have any previous versions installed, it’s recommended to delete the previous editor.app, manager.app and player.app from the Applications folder and choose the main disk as a destination.

On both systems, after launching Editor for the first time it will take a few minutes to generate the thumbnails of your backgrounds and props. The folders on the left won’t appear until this process finished. If it takes much longer, keep less content in Editor’s working folder. (You can check the current working folder under “CONFIG”)

How to add props to Dynamic Dungeons Editor?

1. Find the props folder starting from INFO in Editor. Click and open it!
2. Copy props (.png, .jpg, .animation, .particle) files into this folder (by default your props folder’s location is: youruserfolder/DynamicDungeons/Editor/props)
3. Restart Editor
4. Drag a background into a story position, click on it enter the scene editor window (gear icon)
5. Click on the torch icon, your props should be there, and the thumbnails are being processed, it may take minutes while thumbnails are generated, depending on how many props were copied there (You only need to wait for it once, not on every startup)
6. Once the thumbnails appear, you are ready to drag them into the scene.

https://i.imgur.com/9pr1jSh.gif

Troubleshooting

The default assets downloading has failed

We experienced random errors and slow-downs during downloading or decompressing the default asset packs. If downloading or decompressing of a default pack goes true and stops, hit Retry. You can also decline to download the default asset pack, get the files from my patreon and copy to: userfolder/DynamicDungeons/editor (the backgrounds should be copied under the “backgrounds” subfolder, props and particle effects go to the “props” subfolder.

I can't see any background assets on the left in Editor

Generating the thumbnails for your background assets or props will take a few minutes upon the first launch. The files and folders on the left won’t appear until this process finished. If it takes much longer, keep less content in Editor’s working folder. (You can check the current working folder under “CONFIG”)  Too many assets in the backgrounds or props folders can cause a memory overflow and ruin the thumbnail generation process. If the thumbnails of the assets don’t appear after a few minutes, exit and remove content from the backgrounds folder and use drag and drop from an external folder instead. You won’t need to wait for the thumbnail generation on every startup, of course, it takes time upon the first launch, or when you add new content to one of these folders.

Editor, Player or Manager application is missing after installation

If you had a previous version of the application installed on your computer, the old executables might have been overwritten with the new files and remained there. Search for the missing app (editor_dot_app or manager_dot_app or player_dot_app) and move the latest dated one to the Applications folder or to Applications/DynamicDungeons folder if it exists. The point is that all three applications have to be in the same directory.

Video playback is choppy, laggy in Editor or during playback

Bigger story matrix is quite resource-demanding, and you might overload your PC with a matrix that is much bigger than 16 stories.  Try 2×2 or 3×3, keep it small. You can also try to set “Software decoding” under CONFIG in the Media tab. If the video playback is fluid in your primary display and the problem only occurs on the extended secondary display, set your secondary display’s refresh rate higher. Some of the UHD videos were rendered in 60fps, which heavily impacts the performance of weaker systems, you can try to convert the video to 30fps.